I wanted to share my exp reg the challenges when testing mobile apps.
Testing a mobile app is very similar yet different from testing any web based application. At the heart of it, testing the two would follow the STLC yet scope/number of platforms on which the two are tested draws them apart.Normally, to test a web application, the scope of testing is confined tolimited browsers; whereas while testing a mobile app, the scope isenormous and varies according to the platform the app supports.Categorizing this as a challenge that a Mobile App Tester faces, hereare few more that I would like to share in the same context:
- Testing the app on all the physical devices that it supports may not be feasible at all the times due to various constraints and has to be hence prioritized.
- A strategic approach to testing mobile solutions takes into account a number of characteristics unique to the mobile platform and supported OS.
- Ideally, the functionality of the app or the user experience is expected to remain consistent across multiple devices of similar/varying platforms. Hence compatibility of the app to these becomescritical, calling the need of the app to be tested across multipledevices/platforms the app supports.
- And in some cases, there might be chance of inconsistency in terms of functionality across multiple devices of same platform.
- Even though you are testing on same platform, there might be discrepancies across multiple OS versions of devices.
- GPRS connectivity would be inconsistent and mostly very bad during the peak hours (mostly 6-10pm), which may lead to inconsistent results.
- As we cannot test on all physical devices, sometimes we may end up testing on simulators, on which we cannot rely completely.
- The increased and continuous launch of new devices into market
you can find the same at http://mobiapptesting.blogspot.com/